Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
A Decurion commands a group of ten legionnaires, leading them with expert precision. The crest on his helm has been turned sideways to make him recognizable to his troops in battle, and his armor is the color of gold for the same reason. Although he no longer bears the heavy, rectangular shield of the Legionnaire, he is still a formidible opponent, and the loss of the shield actually allows him to attack quicker with his gladius.
Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. The length of this unit's weapon allows it to strike first in melee, even in defense. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Advances from: | Legionnaire |
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Advances to: | Centurion |
Cost: | 28 |
HP: | 50 |
Movement: | 5 |
XP: | 72 |
Level: | 2 |
Alignment: | lawful |
ID | Lavinian Decurion |
Abilities: | leadership |
gladius blade | 6 - 4 melee | ||
spear pierce | 10 - 2 melee | firststrike | |
pilum pierce | 6 - 2 ranged | slows |
Resistances: | |
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blade | 30% |
pierce | 20% |
impact | 10% |
fire | -10% |
cold | -20% |
arcane | 0% |
Terrain | Movement Cost | Defense |
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Castle | 1 | 60% |
Cave | 2 | 40% |
Coastal Reef | - | 0% |
Deep Water | 100 | 20% |
Flat | 1 | 50% |
Forest | 2 | 30% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Impassable | 100 | 90% |
Mountains | 3 | 60% |
Mushroom Grove | 3 | 30% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 100 | 0% |
Village | 1 | 60% |